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Not the best nurbs or curve modeling solutions.Animation Nodes is a powerful upcoming tool well suited for mograph artists.Key Mesh is an excellent way to avoid rigging some of your characters or objects at all!.Bendy Bones are fun and easy ways to quickly rig your characters in Blender.This is the same engine that Cycles 4D uses.
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There are such a wide range of tools within the 3D realm it really depends on what realm of 3D you work in MoGraph, Simulations, Character, etc. Learning to draw in a 3D perspective is certainly a new skill for many artists and this can be difficult to master.Setting up multiple layers for compositing in After Effects can be a bit time consuming if you don’t want to use Blender’s compositor.No rasterized brushes means you’re limited to a set of vector brushes.Though an SVG importer is being developed for this very reason. Although it’s being worked on, there is currently no illustrator support for grease pencil.You don’t get to brag on how much you spent on it.
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Drawing in 3D means you can add some dimension to your characters without having to learn how to model.You can light your 2D drawings in 3D and add a little extra depth to your scenes.Sculpt your drawings around and avoid having to redraw or move a million anchor points. Sculpting drawings saves massive amounts of times on in-between keyframes.Grease Pencil is a fully featured cel animation tool with 3D attributes.It can be used on more traditional motion design particle systems:Īs we all learned in elementary school, pros and cons list are the best way to make a decision! So let’s take a look at some of the pros and cons of Blender, starting with its 2D toolset. This has unlimited potential for motion designers as it gives you complete control over creating your own animation systems, simulations, or whatever motion your mind can dream up. The goal is to create a Houdini-like toolset for Blender allowing you to program, mix, and move anything you want how you want. The idea is that you can control EVERYTHING with nodes (get it?). The Future of Blender EVERYTHING NODESīlender is currently developing a major new toolset for Blender called Everything Nodes. Also, if you’re just starting out it’s a great way to learn. It won’t be replacing Adobe Premiere anytime soon, but if you’re primarily a 3D artists and don’t have an Adobe subscription, it offers enough power to get you through any simple edit. With version 2.9 on the way, it’s safe to say that Blender could serve as a video editor capable of handling most motion design edits. Originally way too slow to use practically, Blender has been putting a lot of love into this feature these last few updates, and it’s improving all the time.
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